Hi all
This is a general note to address some of the reports we’ve been getting about Cosmos assets crashing Maya.
Most Cosmos assets use .tx and in some cases the Maya textured viewport mode falls back to a non-V-Ray TX handler.
We’ve been working with Autodesk to resolve this and they have been able to provide a fix.
The fix is available in newer Arnold versions (5.4.2 and above). If you have Arnold loaded in your Maya session, we recommend using 5.4.2 and newer, or if you’re using an older Arnold version - unloading Arnold would let Maya use the V-Ray TX handler.
Additionally, even after the fix from Autodesk, there may be cases where some Cosmos assets will have limited to none textured preview in the viewport.
This issue is on our side and we’ve fixed it in V-Ray 7, Update 1, hotfix 1.
Recommended setup if Arnold is loaded: V-Ray 7 for Maya, Update 1, hotfix 1 or newer, and Arnold 5.4.2 or newer.