Hello,
is there a trick to see an HDR map assigned to vraydomelight in viewport?
I’m trying to visualized my HDR to put the brightest part opposite to camera.
Thanks.
Hello,
is there a trick to see an HDR map assigned to vraydomelight in viewport?
I’m trying to visualized my HDR to put the brightest part opposite to camera.
Thanks.
You can assign the texture in the 3ds Max environment slot and enable viewport background.
Best regards,
Vlado
Too simple to have thought it!
Thanks