Virtual production - camera rigs

Hi all,

I’m wondering if anyone has any experience with ‘virtual production’ in 3ds max?

I’m basically wanting to use my Oculus Quest 2 (or any other device, iPhone is most likely, I guess) to capture a camera movement and import it into max.

Something like this (but this looks quite cumbersome and not well developed): https://www.youtube.com/watch?v=o8tuK_tqtYs&ab_channel=MARUIPlugin&fbclid=IwAR0EqsjHRtz-PTFcboWf5XJlxaVFPQS-OIW74-Xq3bIgRLBS1Vsexs3Xmiw
or this: https://virtucamera.com/

Any leads? Much appreciated! Cheers