Volume fog under Ocean

We would like to see a way provided to get volume fog under Ocean, clipped accurately on Ocean surfaces.
(such that volume caustics also work).​

Thanks for the suggestions, how about using Environment fog or an empty Simulator like in this video - https://youtu.be/9ugA14tlID8?si=zGCrnSXLc30hlT9e ?

What I’m looking for is the following effect:
https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1186563-volumefog-camera-clip

Mr.JuhaHo is trying, but it’s too difficult to set up.
https://forums.chaos.com/forum/phoen…s-almost-black

Maybe this tutorial will help - Phoenix for 3ds Max

Yes. I referred to it. (It was the starting point for this request).
But that is more complicated than using camera clips.

Also, this method does not allow volume caustics under water.​