Does anyone else experience this? If i move the camera or perspective view inside or too close to/into the Volume grid, the contents of the grid, in my case smoke, disappears. Same thing with phoenix fd simulations. I can’t seem to render from inside the smoke.
I’m using 3ds max, vray next gpu.
Years later, but I’m also having this issue - mine isn’t caused by the camera, but by intersecting Volume Grids. Works fine on Vray CPU, but need the speed of GPU renderer. Coming up against limitations of Vray CUDA / GPU so often that it’s really making it impossible for me to use it in production ![]()