volumegrid and IPR error

Hi,

I tried to render empty volumegrid with texture only. Standard render was fine, but with IPR I got this message and VRay render nothing. I didnt clone volumegrid or anything else, just make one in a scene and modify texture.
Thank for any help.

The source of the error is the current lack of support for Smoke (via an empty grid, cache, or in Phoenix) in IPR.

But in Chaos Group video it looks like it should work. He used IPR.

Iirc you could change the mode from Volumetric to Volumetric Geometry under rendering section and IPR would work.. This will change few things, so you might need to read more about it in the documentation.
Edit :Okay I’ve just watched the video and it seems it works with the default too., i have no idea if this changed recently orthere is something else I’m missing .

Hey,

The Volume Grid will work correctly in IPR only when using V-Ray GPU (this is what was used in the video), we still need to add V-Ray CPU support for it.

Thanks!

Oh, ok, thank you.

Hi,
Is there any update on this?
I was rendering some volumes yesterday and it took me a while to realize that it was working, just not in IPR (CPU)
I tested it in Maya and there it seems like it just works in IPR.

Hey,

Not yet I’m afraid. Indeed IPR CPU still needs to be implemented for 3ds Max. Adding one more vote for it.

Hey guys,

The IPR CPU should be working already with Phoenix 5.

If you wish to use it with V-Ray Volume Grid you will need to get the latest V-Ray 6 Stable nightly build.

Cheers!

I know I said it in another thread, but thanks to the Phoenix team and the VRay team for getting this to work.