When changing Volumetric Grid Parameters we have to restart IPR or use GPU or Volumetric Geometry option (which is super slow) instead. Is this feature coming to Maya as well? I think I read it on 3DS, that this has been added.
The fact that it works in GPU IPR and not CPU is odd. We will take a look
Thanks for the report!
Best,
Muhammed
I came here to request this as well. It’s difficult to art direct the look of fire ie. when having to restart the render over and over.