does anyone know , How do I get a spot light or any light to emit a volumetric fog , like you would get for example coming through a backlit forest?
Thanks
Chris
does anyone know , How do I get a spot light or any light to emit a volumetric fog , like you would get for example coming through a backlit forest?
Thanks
Chris
Hi Chris,
you can use some geometry (like a cube) to contain the fog. Then attach the VrayScater into the volume material of the geometry.
Any light within the geometry will appear in the fog and any geometry will cast shadows.
I have sample file but I can’t attach it. DO you want me to email it to you?
Yannick
yes please, that would be great. chris@chrisdavis3d.co.uk
Thanks!
I would love a copy of that file too. redbranch1 (at) gmail.com
me, too! bob.parker@nor-son.com
I have posted the file on cgtalk, you can find it there:
http://forums.cgsociety.org/showthread.php?f=87&t=921524
thanks Yannick!