volumetric lights

hi again volumetrics… i just hve a question

is there any chance to get volumetric light whith vray for rhino?, im sorry if i get insistent with this but i wanna know if its possible in rhino.( vray for max have it( but is acomplished by using max settings so i dont know if is possible with rhino (brazil have it too in max and rhino))

Re: volumetric lights

This is probably one of the most “unknown” features in terms of what it will take to implement it. As you pointed out Max does it in a way that doesn’t have a counter part in Rhino, so whatever we wind up doing its probably going to be a ground up kinda thing. Its on the wishlist though, its just a little unclear for us where it fits in our current development.

Re: volumetric lights

Renato and others made this feature trough renderer process in cinema4d(but not collision with other objects, straight spread of light’s noises). Using vfb-channels you can get normal view of in photo-compositing programs…