Sometimes in VR the view is clipped at something like 1 meter and everything beyond is invisible. It seems to be related to raising my hand/controller. If I keep my hands down and by my side everything is fine. If I raise my hand the view is clipped with a very high likelihood. This doesn’t happen only at a specific location it happens everywhere. See the video below. Any ideas?
What is consistent that it happens when you raise the controller in a faster motion and that objects very near remain visible, but everything beyond 1 meter or so is clipped.
Another note: This happens only in Enscape VR, any other VR application on this setup is not affected. Regular Non-VR Enscape also runs fine without any clipping issues.
Thanks for the quick replies. I’ll get in touch with Development to inquiry about the cause of this - Meanwhile, it can’t hurt if you would kindly send us a Feedback Report as well, just so we receive the created Enscape log files which we can check for any problems that may create shown behavior.
I appreciate the cooperation and let me know once the report has been submitted.
I sent a Feedback message including logfiles right after an Enscape session where the bug occured in the Enscape 3.1 sample project. Subject: “Clipping Issue” Description: Contains a link to this thread