Vra toon line thickness and opacity

HI ,
could anyone point me in the right direction ,
i am trying to use maps , to control the thickness ad opacity of my line ..
and whatever i plug in those slot .. nothing change ..
kind of going crazy , as i am pretty sure that i am doing something wrong …

found only info about max.. , nothing about maya

this is what i got so far .. vray + some post
but i would love to be able to take it to the next step

thank you

It Maya it would be something similar; you could map the thickness with a Noise texture with a VRay environment placement set to “Screen” mode attached to the UV coordinates of the texture.

Best regards,
Vlado

you mean in the camera option ?

ok.. sorry for that stupid question about the camera ..
i got it to work somehow , but i am hitting the next wall ..

when i assign the vrayplaceenv node i loose the preview of my noise texture ,
playing with the value only give me a very very minimal amount of variation on my line
and that only for width and opacity ,…
no chance at all with displacement ,
i cannot put anything in the affected object set area , and the map button is greyed out

any chance to get an example file ?
could i send you what i currently have ?

thanks

Yes, I will try to get you an example.

could i send you what i currently have ? Yes, you can send it to vlado@chaosgroup.com

Best regards,
Vlado

would do it tonight ..
thank you

i did upload a test files,
did setup the noise for thickness and intensity .. but i cannot get the expected result ..
thank you for any pointer :slight_smile:

http://dl.dropbox.com/u/63855784/cel4vlado.ma