Just got 1.5 from you all at SIGGRAPH, and am now testing it out.
However… when I try a scene, the lighting is completely blown out - meaning… I have to dial it down to insane low levels (doesn’t always work) to get it to render.
FYI : I am playing with the new sun and sky.
Also… I have the sky in the environment map area, yet it does not show up in the rendering.
remember that the sun and sky are using high multiplier numbers because in reality sun and sky are really bright. put in a vray camera and let the camera exposure control how bright the scene is.
I’ve found (using the linear workflow, by the way) that if you create a sun/sky system and use the gamma correction color mapping (with ‘inverse gamma’ set to .454) and then play around with the physical shutter speed and f-stop you can get good sun/sky images.
In the sample I did, I created the default sun/sky system, and had the f-number set to 10, and the shutter speed set to 120. The objects are the new Vrayblendmtl with a diffuse layer, reflect layer, and a glossy fresnel layer.