vray 1.5sp5 crash when rendering 2800-3000px wide image

I’m still trying to pin this down but any time I do a large rendering at these resolutions vray crashes. It’s a very simple scene. I can render at 2700px wide just fine. But when I set the resolution to 2800px wide (and higher), I get:

error:unhandled exception: Rendering frame Last marker is at .\src\vrayrenderer.cpp line 2327: Preparing direct light manager

I have a sunlight in the file but even deleting the light (the only light in the scene) will throw this error up. Also, GI is off and it still does it. It crashes 3dsmax completely. Thanks for the help if you can fix this. I need to be able to do 3000px renderings. It doesn’t matter what I set the “dynamic memory limit” to in vray options, it doesn’t change the situation.

System: WinXP32 with 3GB switch enabled, 4GB ram (ram is only 1.2GB used total), 3dsmax2011, vray 1.5 SP5

You are probably running over the 32-bit RAM limit; you can try rendering to a .vrimg file and then loading the resulting image in 3ds Max (or converting to an OpenEXR file).

Best regards,
Vlado

Thanks for the help, vlado.

Unfortunately when I turn off render to memory and then click on the “Browse” button to save a vray image to a directory, it immediately crashes 3dsmax. :frowning:

This doesn’t happen with a blank scene, so there must be something bad in the scene that is creating errors. But, I tried saving to c:\ and that will work fine for now… the rendering started up and it’s going. :slight_smile:

Just type the .vrimg file name into the text field.

Best regards,
Vlado