Hello,
it seems that with 3.10.01 i cannot cancel a rendering when it has started calculating irrmap (or at least it is not responding)
Hello,
it seems that with 3.10.01 i cannot cancel a rendering when it has started calculating irrmap (or at least it is not responding)
Does it happen on every scene or just on particular ones?
Hmm..maybe on a particular old scene, will do some testing on some recent scenes