Why now in this trial version, when you load a proxy you don’t get if id colored so you can know where to add the textures. In beta or in version VR2, when the proxy was imported and render it for the first time, each interior component had a different color. I am having this problem with proxy created in VR 3.4 beta, VR 2 and also proxy created in this trial version.
When I create the proxy for the first time, in the remaining/existing scene it will render OK with all the materials in place. If I create a new SU file and import the just created proxy, the rendering will get default SU material on the proxy object and will not allow me to apply the proxy material.
I am having this exact same problem.
Imported proxies show up white in the render, no matter what materials are assigned to the MultiMtl that loads with it.
This doesnt happen if you create the proxy and replace the group in the scene.