Vray 3 - current SSS issues under one thread.

It’s because there is another object inside the SSS material that blocks the SSS rays. Technically, in a physically accurate world, this would indeed affect the final object look. But if that’s not desirable, it’s not too difficult to ignore objects inside the SSS. Then again, there have been a number of requests for the opposite… maybe we need an option for that.

Best regards,
Vlado