Vray Bitmap

Hi…a question…
is it still necessary to put every bitmap in the vray bitmap or does it work without? For example in the 2 sided material?

Is not necessary, you can use the standard C4D loader

“is it still necessary to put every bitmap in the vray bitmap”

just for the record, it was also not necessary in the past (only more efficient for DR as no internal conversion was needed then)

Hello @rohdan ,

As @sirio76 mentioned above, you can use the standard C4D loader for loading your textures. You can also check this page for more information on the support for other native C4D shaders.