Vray BlendMTL using Shellac mode for RT

Heya

This is depresing. Few months ago I was unhappy coz Blend didnt work in GPU mode, now it works in GPU mode but my workflow changed to shellac aditive mode and nothing works again. Haaaaaaaaaaa hahaha I’m gonna cry.

Any plans for including Shellac mode for RT CPU/GPU ?

Thanks, bye.

If it was up to me I’d remove that option altogether :slight_smile:

Will see what can be done, but it’s not very easy…

Best regards,
Vlado

Oh dont remove it !! My main shader is based on it… :confused: - my work around is to just use CarPaint in RT mode and Shellac Blend in production - tho its quite hard because then I have down the light for about 90% to match results…