Hey there,
We are using quite a lot of vertical and horizontal offsets in out pipeline for the moment, really convenient to frame well a shot and keep all the restrictions of camera placement… But RT GPU doesn’t support it for the moment.
I haven’t tried in vray 3 though.
Thanks
Stan
Hi,
GPU support for vertical and horizontal V-ray camera offsets are added in the 3.0 beta builds.
Nice!
And that’s exactly why I said that I hadn’t tested on Vray 3 yet, because I know you guys are so on top of everything
Thanks Stan