Vray clipper creating artifacts on excluded object

I have included one mesh that is a simplified copy of the detailed mesh. The simplified mesh was converted to a clipper. Both objects are linked and animated to pass through a plane. The plane is the only item included in the Vrayclipper list.

I seem to be getting artifacts of the clipper mesh on the more detailed mesh…it’s a glass object. Is there any way to resolve this?

With clipper mesh only including the plane below. (wireframe type artifacts appearing).

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Without clipper. No artifacts - it also renders a LOT quicker.

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As a solution I ended up using distance tex which worked but still wouldn’t mind knowing if there is a solution to this?

Best you send us the scene so we can take a look.