Are the decals not supported in vrscene exporter or vantage.
They are, currently, not supported in Vantage (internal bug-tracker id: LAV-1047). I’ll boost the issue’s priority.
Ok Thanks. So they dont work in the vrscene exporter either? I was having problems with DR picking up a huge file so I thought I could just do a vrscene export and bring it back into 3ds max. It worked like a charm except for some reason the cameras lights decals and a few other textures did not come back, when I brought the vrscene back into max
The other material type that did not show was a VRAY Blend material
Yes, in V-Ray 5, decals are not rendered when imported in a VRayScene node. This is fixed in V-Ray 6.
They should work, so maybe it’s something specific. Could you apply the shader to a simple object, export, import in VRayScene, and render? If the issue persists, attach (or send) the scene so we can take a look.

