Vray DEEP exr sampling

Hi Guys,

Sorry if this post is in the wrong place.

Is there a way to Deep exr samples ?

Cheers,
k

Could you please clarify your question? What do you want to achieve?

Hi Zdravko,

Thanks for gettign in touch :slight_smile:
Just realised that my question doesnt make any sense, my bad.
I was trying to increase the samples in a deep exr render. I have found a solution by changing the deep merge mode to z depth and lowering deep merge zdepth tresh.

Cheers!
k

You are on the right path. Just experiment with different threshold values. In case you have deeper more complex objects you can try By render ID and z-depth mode. If even a very low threshold value doesn’t work for you you can use the None mode which will preserve most sampling information but will generate big deep files. More info here: Chaos Docs

Hi. I’ve been struggling with similar problem - deep sampling is too low. I’m rendering a phoenix fire atmospheric and changing options in VrayOptionRE doesnt do anything. Tried treshold, deep merge fragment options, set to none or zdepth etc - no change. Help! :>