i am testing Vray displacement modifer on a plane with 2 mapping channels the grass material is on channel 1 and road material is on channel 2, i applied the vray displacement modifer using Texture channel 1, why is the road material being affected?
Thanks as always
Cecil
from what I recall, if you are using 2d displacement, it does not support multiple channels. You can try 3d displacement instead.
what morbid angel said.
also
texmap in 2d diplacement affects whole object. you’ll have to prepare custom texture, that covers only the grass area, or apply the modifier only to selected faces (although i’m not sure if that’ll work).
edit: edited a typo
Thanks, guys i will try that.
Cecil