vRay displacement modifier - render problem

Hy There,

I modelled a mainboard for a computer. For all the small parts I put a displacement modifier on a simple plane with a highres picture (4800x3800px). There are also many different maps in the scene.

If I render on my local machine, no problem.
If I render via on our farm, the map is sometimes there, sometimes displaced, and sometimes all (!) the maps are missing.

This makes it kind of hard to render. Any idea for a solution to this problem?

many thanks in advance…d.

3 options: 1) Make sure all your maps are pathed via UNC (best way) or 2) all located in a shared folder where all render machines can see them or 3) all saved locally on each machine

sure,

we are working with maps on a file server and therefore the paths should be correct (UNC). But I figured out some drive letters, which smuggled themselves in, because of windows OS. I hope that this was the error… if not, I´m coming back

thanks so far…d.

Yes, Max 8 will default to UNC (see File->Asset Tracking) but I don’t think it defaults automatically for all maps, like Vray HDRI or vray displacement map, and certainly not for IR and LC maps (.vrmap & .vrlmap).