Hi,
Using a Decal with a Displacement makes all Cosmos items black in GPU render. All shaders of them are alright and presented.
No problem with CPU.
Win 10, Vray 6 for Maya 2023.3
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Hi Vladimir,
sent.
Thank you,
Martin
Hi,
The issue is with VRayDecal with a combination of VRayProxy and displacement in the VRayDecal and using V-Ray GPU.
If all of these factors are present the VRayProxy renders completely black.
I have reported the issue to the developers and logged it in our bug tracking system under VMAYA-11969
Thank you for your cooperation.
Hi, is there anything new about this issue, please ?