Vray Displacement with Decal - Cosmos objects are black

Hi,

Using a Decal with a Displacement makes all Cosmos items black in GPU render. All shaders of them are alright and presented.
No problem with CPU.​
Win 10, Vray 6 for Maya 2023.3




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Hi Vladimir,

sent.

Thank you,

Martin

Hi,
The issue is with VRayDecal with a combination of VRayProxy and displacement in the VRayDecal and using V-Ray GPU.
If all of these factors are present the VRayProxy renders completely black.
I have reported the issue to the developers and logged it in our bug tracking system under VMAYA-11969
Thank you for your cooperation.​

Hi, is there anything new about this issue, please ?