VRay §ds max scene to Maya? - how to?

Hello,

I’ve already asked this question in the 3ds max section - but maybe the maya guys know how to do this.

I have to export a vray scene from 3ds max to maya
- Materials via .vrscene export - o.k.
- Geometry via fbx - o.k.

But how can I export the VRAY lights? is there any script available?

I’m using Max2012 and Maya2012

thanks a lot

I’m afraid you’ll have to recreate them. Or, if you don’t need to modify the lights, you can export them in a separate .vrscene from 3ds Max, and then use the post-translate Python callback to load the .vrscene in Maya before rendering.

Best regards,
Vlado

by hand :slight_smile: i do that often, let me know if u run into a probl, maybe i can help u with something

cheers