Hello,
I’ve already asked this question in the 3ds max section - but maybe the maya guys know how to do this.
I have to export a vray scene from 3ds max to maya - Materials via .vrscene export - o.k. - Geometry via fbx - o.k.
But how can I export the VRAY lights? is there any script available?
I’m using Max2012 and Maya2012
thanks a lot
I’m afraid you’ll have to recreate them. Or, if you don’t need to modify the lights, you can export them in a separate .vrscene from 3ds Max, and then use the post-translate Python callback to load the .vrscene in Maya before rendering.
Best regards, Vlado
by hand i do that often, let me know if u run into a probl, maybe i can help u with something
cheers