Vray Edges Texture showing a hidden edge

Hi,

I have this picture:

Basically I have a vray mtl assigned to this face, and a vray edges texture assigned to the diffuse slot.

When V-Ray renders an edge will show up (I have marked it as red). Obviously this is probably illegal geometry (two holes in one face), but I’d expect V-Ray to respect the “hidden” edges.

I can post this if needed. (USing Maya 2011 x64, Dec 14th build).

Thanks!