hello,
is there any possibility to extract the flake mtl from the vray carpaint shader? we’ve only integrated the flake-map mlt in our car shader (vrayblendmtl) to improve our old flakes →
the we have used the vrayMTL select to grab the layer but that doesn’t work.
Any solutions?
best regards
alex
This is a bug (the material select element not working with the flakes material); we can get you a fix if you need it - please email me to vlado@chaosgroup.com for more info.
Best regards,
Vlado