For example… How do You achieve a wet floor using just a procedural textures, or how do You achieve a really grunge textures, when do You use normal displacement or 2d displacement.??
How do You use multi sub texture and randomization textures
I have a clue about that, but who betters than You???. You are who develop the software and knows how to work.
For example achieve an old beam Wood with an imperfect reflections.
How do You break reflections in the reflection slot material ( old concrete material or old Wood)
For example achieve a really dificult tapestry.
SSS effects with 5.2
Decals with 5.2
Blend materials
A complete use of skatter 2
Procedural textures.
Noise A noise B
vray curvature
Vray dirt
Chaos cosmos
Vray triplanar textures
how do You use criptommate
There are a lot of things that be can explained.
As DCHA34 already pointed in the wish section we need more resources at 3 levels, básic, intermediate and expert.
some old beam Wood Reflections are not perfect since they are like that. For example in a monastery or in a old church. They look Nice Even in modern houses.
I completely agree! Searched around for tutorial videos for hours today on intermediate/expert topics, but there is little for vray SketchUp. There is considerably more out there now than even a year ago but I would love chaos to make more You don’t know what you don’t know in vray, and it can be hard to experiment with new features without seeing someone else do it first.
We are well aware that more video tutorials will help our users and we are doing our best to create more.
It is however a time consuming task and it’s just not possible to cover all topics quickly.