Hi I have an annoying issue that you may know a remedy for.
I render an image and a large number of elements. I am using MAX2013.
Once complete the Vray Frame Buffer window is extremely slow and unresponsive, and cannot be moved or closed.
It then does this weird thing where it oscillates between ‘not responding’ and ‘normal’ quite rapidly and for a very long time.
It sometimes ends up crashing MAX.
Is this a graphics card error, or a known bug in Vray?
This is interesting - I’ve seen nitrous cause a lot of viewport issues to the extent of messing with the transforms of objects so I’m very wary of it.
Vlado, during network rendering whether with backburner or with deadline or whatever, does max call upon the viewport in any way shape or form, so that something like nitrous might actually mess with your rendering?
Yes reverting to direct 3d appears to have eliminated this issue. I suspect it probably has something to do with the way nvidia have worked with autodesk on the drivers for non-pro cards in MAX…i.e. sabotaged!
I guess nitrous will only really work if you pay the huge premium for a Quadro card.
I don’t think so; I think it’s directly related to the way Nitrous handles progressive refinement - it gets in the way of the normal window message processing.