i have a problem with vray-fur (grassarea)…
rendered irrmap without it and want to render the picture then with it …
if i render small regions i have no problem (looks good)…if i render the whole image it renders at a small area then it is away in the next buckets… (rendered on one machine…noDR)
I’ve been having this problem too, the solution for me has been to merge everything into a new scene and then it will render allright for a while until it breaks again then merge into a new clean file…
Haven’t had much time to figure out what is happening.
I’ve seen the scene.
You may need to re-organize (tesselate more) your topology.
Take a look at this thread by Morbid. It is about displacement, but it
has 100% same weight, when it comes to furs.