vray-fur is not rendering in the whole image

hi

i have a problem with vray-fur (grassarea)…
rendered irrmap without it and want to render the picture then with it …
if i render small regions i have no problem (looks good)…if i render the whole image it renders at a small area then it is away in the next buckets… (rendered on one machine…noDR)

max6sp1 vray 1-4703 winxpsp2-2gigram

thanks for any help

thomes

I’ve been having this problem too, the solution for me has been to merge everything into a new scene and then it will render allright for a while until it breaks again then merge into a new clean file…

Haven’t had much time to figure out what is happening.

thanks a lot rerender…will give it a try…

thomes

It can be a topology problem, so can you show the wire of the grass faces.

Best regards,
nikki Candelero

hi

found out that if i dont render one of the three vray-furs (the small one) the other two render okai…

if someone wants to look at the file…candelero…

file

thomes

I’ve seen the scene.
You may need to re-organize (tesselate more) your topology.
Take a look at this thread by Morbid. It is about displacement, but it
has 100% same weight, when it comes to furs.

http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=14300

Best regards,
nikki Candelero