Vray gpu 6 support for the anisotropy láyer in vray materials

Hi

Is it supported for vray gpu 6 the anysotropi feature in vray materials???

Im doing a brushed aluminium metal for some windows, im doing a test and with vray gpu it does not change the material, if i increase the anisotropy slider the material does not change, with vray cpu it works fine.

Is it supported for vray 6 gpu???

This option is very usufull for aluminium materials, i need it for better metalic materials, but it does not work with vray gpu

I havent tested this layer for years, but i found a good tutorial about aluminium material.

Thanks

I did a lot of tests and finally it works, the effect does not look the same than vray cpu.

With vray cpu looks more crisp more detailed

With vray gpu looks more blurry

In my tests the anisotropy results are very similar when comparing CPU and GPU:

It is possible you had the GPU texture resizing enabled when testing.