Hi, thanks for posting. We have this issue logged in our bug tracking system under VGPU-2366. It has been discussed here as well.
I will add your thread and update the status of the issue.
Object properties render correctly in V-Ray GPU so you could use them as a workaround. For example you could disable the red sphere’s “visible to reflections/refractions” property.
This is now done! It is in the nightly builds
Best,
Muhammed
Thank you for informing me:)
