vray gpu overlapping Phoenix grids

hi

getting weird “blocks” when rendering using GPU with overlapping PHX grids, what’s going on? also happens when set to VOLUMETRIC-geometry
cpu seems to work fine

GPU

CPU

thanks

Harv

sorry posted in general by mistake

bump bump bump

You are most likely seeing the 4 overlapping volumes GPU limit. We already have an improvement request logged (internal bug-tracker id: PHI-3509).

thanks for the reply, will check this out
:slight_smile: