vray in animation..... weird, many crashes... !!!

check this very small animation…

www.3d-artist.ch/mblur.exe

for rendering this 185 frames the computer needs one weekend…
and max crashes 7 times during rendering… !

fortunately i have rendered the scene with backburner2
this is not usable… !

/.mario’

what do u mean with “fortunately I rendered it with backburner”?

I’d happy if u could explain I’m ignorant about it!

Thanks in advance

hey congratulations for the animation very nice and clean

Which vray/3dsmax version was that?

Best regards,
Vlado

thanks pengo :slight_smile:

when the rendering crash the backburner starts the animation again…
and render the images he don’t render in the last job…
this means i have rendered a animation with 7 crashes… but wit no action from me… the system do all for me…
do you understand…

vlado: 1.46.04

/.mario’

Yes but I thought vray 1.09.03 didn’t work with net-render (DR)
Does it works with backburner?
strange

But I’m ignorant about that

Could u explain how to render one frame on 2 pc with this method

obviously if u have free time to spend for me (and maybe not only me)

thanks in advance

i dont think that you can do that

with backburner you can just distribute each frame to be rendered with a different machine.
not one frame on mor emachines.

Could this be a hyperthreading issue?

@ the moment i work with only one machine…

and i render with backburner 2 only that max restart when it crash during rendering the animation…

/.mario’

Hi there,

we experienced several crashes like this as well.
Some things that might help. (1.09 and 1.45)

1. stay below 3mio polys. (If you use motion blur
multiply your polys with the “geometry samples” value)
If you are not to far above this value you can try the 3gb switch.
(search the forum.. there is a description somewhere)

2. If you use skin, morph, animated (adaptive) splines and similar
things for animation, you´ll need a pointcache modifier on top.
And I would strongly suggest using pointcache2 wich is available here
http://www.maxplugins.de/r6\_files/burnett/PointCache2\_R6.zip
The max standard pointcache has a lot of bugs

hope that helps…

cheers