Hi,
A simple desire: I’d love the VRay light to point into the initial Z-direction of the viewport you drag it in. Now when I want a frontal VRay light I always have to rotate the light 180 degrees to get the arrow to point in the direction I want.
Thanks and cheers,
Metin
Yeah, I second that, I also keep rotating lights like that all the time
Thanks for the support.
Cheers,
M7
Yeah thats something that bugs me to…uuuuuuuuuuhh
Nice to read that I’m not the only one.
Ditto.
This would be a long awaited tweak for me too.
Re: VRay light initial direction
Maybe a target VrayLight?
This plus:
Cylinder VrayLights
UVW map a VrayLight
Good suggestions!