Vray lightselect and photoshop

I had this impression when watched the Vray 2.0 new features videos.

I seem to remember Vlado mentioning that he’s going to add this in too, there was quite a bit of fuss over the maxwell multi-light feature so I think the chaos guys mentioned they could look at an option of gi included in the light select element. At the minute GI is all stored in one pass so it’ll take a bit of reworking to split it out per light. It might also have memory overhead consequences?

Yes right, I remember Vlado replied that they are going to add this.

I think Vlado had indicated that this could only be done through the BDPT engine that is under development.

/b