Guys…Im a bit new to the vray materials…and i need your help in getting a certain effect…
When i use a standard material I can control the specular effect easily…as well as glossiness..but when i convert that material to a vray one the specular highlights r gone…what r the right settings in the vraymtl to change?
Vray material doesn’t miss specularity (that is a raytrace consequence), it misses a control for fake-specularity (that can be hardly achived by disabling reflection’s calculation in the material).
An pratical control for fake-specularity (like in FR and Brazil’s materials) would be vary useful as long as Vray has an awful suport for the Max’s standard material.