I would like an option to create a very material which can be instanced between different 3Ds Max scenes. So if I make a change in the material it will change in all other scenes as well.
Thanks
Thank you. I need to try if this also works without using XRef objects.
Open your material browser, look for General > Xref material, then look for the max file with the materials. It’s going to load a max file everytime you open the scene, so preferably you put those materials on simple planes or something. Then you’ re going to get asked what object has the material you need to Xref. It’s not going to load the object but the material. Under XrefObjects you will find the loaded Max files.