Vray Mtl SSS and a transmission map

Hi gurus !

I really love the SSS inside the vray mtl. I get better results with it than using the fast sss shader.
my question is this, how can I (if possible) use a transmission map, also called a SSS map, to control how much sss I let through in certain areas. Putting the map on the scatter radius, did not help.

kind regards

Hi scatter radius simulates the effect of thicker objects being less transparent than thinner objects. You can also use a map for it.
Please share your project so we have a better understanding what could be done and how. You can do that here or trough the support contact form.