Vray next 1.1 - vraycam shift viewport problem

WorkFlow:

VrayCam added to a scene.
Using vertical shift as i’ll be adding this to a photo that has a vertical shift.
Viewport looks fine and IPR works great.
Going out of the viewport, the VrayCam moves vertically like the shift has been set to zero, however the IPR works correct. This doesn’t happen all the time. It’s very sporadic when it occurs
It would appear the vertical shift is buggy when it’s used.

If using a PhysCamera, no viewport issues.

Max 2019
Vray Next1.1

Any idea on why this happens and if Chaos knows about this to rectify the problem?
thank you


Yes, I know why it happens; whether we can do something about it is a bit more complicated, but I will make a note to look into it.

Best regards,
Vlado

It looks like we will have a fix for this in a day or two; email me to vlado@chaosgroup.com if you want to test it.

Best regards,
Vlado

The fix is in the stable nightlies.