Vray Next GPU 4.1 Bugs/ Problems

1. The blur and blur offset parameters for Bitmaps do not seem to do anything when raised/ lowered for GPU. For Next CPU these parameters work as intended.
2. The “Result Affect” list for the Vray Dirt Map does not seem to work in GPU. Seems to work as intended for CPU. This is huge at the moment, as I was hoping to use this in a project I’m currently working on as a replacement for the Vray Distance Texture Map which is currently not supported on GPU.

If anyone knows any workarounds, please let me know.

I will update this post if I run into anymore issues

Thanks!

1) This isn’t supported under GPU, please give us more details on how you use the Blur and Blur offset options so we can try providing a proper workaround.
2) This one was registered as a feature request under VGPU-3756.