Vray Next Upgrade 2: Cast shadow & VrayGPU bug

Hi,
I’ve found a bug.
If there is an object with “cast shadows” object property disabled, the GPU turn off the shadows casting from all the objects that share the same MultiSubOject material.

Take a look to the scene attached.
There is a glass plane inside the hexagonal display that has the “cast shadow” disabled.

This problem is related to the ticket I’ve opened (n° 124-768-3247).
bug_castShadow.zip (101 KB)

This is a bug - it’s logged in the bug tracker under the VGPU-3939 reference ID and we’ll update the thread when it’s fixed.
Thanks for the report :slight_smile:

Good it’s confirmed as a bug.
Thank you!