Has anyone found that the “override texture filter” in a 2dFileTexture doesnt refresh RT when its changed? If I switch between Elliptical and nearest for eg. I cant see the change. The maya standard filter type and filter multiplier cause it to refresh so its easy to refine. Im using Vray 3.6.
Hi,
Indeed, the texture filter override doesn’t update the IPR in 3.x as well for the V-Ray Next. I’ll make a note in our system about that and most probably the fix will come first into the V-Ray Next builds then we will try to move it to the 3.x ones.
Nice one, cheers!