vray scene object include/exclude in light

Hi,
it seems that including or excluding vrscene object in lights doesnt work. It a bug or its not possible?
Thanks

Huh, you are right. I need to ask the developers why this is so. I’ll write again with more information.

Thanks, I hope its just a bug because our workflow for current project depends on this :slight_smile:

Sorry to say, it is a bug (apparently for some time, since it is present in previous V-Ray versions). I’ve logged it (internal bug-tracker id: VMAX-11336) for developer investigation. A workaround may be exporting the scene as a VRayProxy instead. Another method is to render the VRayScene separately (masked) with Light Select elements with which to extract the lighting information and later comp it with the rest of the scene.

Thanks, tahts not good news for us :frowning: any time estimation when it could be fied? we can use nightly if it will work

Still not working? We will need this for future project which come really soon :frowning:

Unfortunately, we don’t have spare resources to address this one any time soon.