VRay vs. Biped issue

Recently we’ve ran into an issue where any file that includes a biped will not open if VRay is set as the renderer at save.

We are on Max 9 32 and 1.50 SP2

Easy to recreate here, just open a file, create a biped load a max render preset and then save the file, on open there is an error.

This happen for anyone else?

Just tried it with a preset for the Liquid renderer and it did the same thing, stupid max…:roll_eyes:

it was working previously and now it fail to do so? Some times I suspect the windows
update is doing more harm than good…

Works fine here on 2008, I also remember not seeing this with max 9 64bit and max 9 32bit either, we use bipeds all the time.