Is the VRay Exposure Control supposed to work ?
When i play with all the parameters with Hardware Shading on Viewport, i see the Exposure changing. But when i It render, it doesn’t seems to work .
Is the VRay Exposure Control supposed to work ?
When i play with all the parameters with Hardware Shading on Viewport, i see the Exposure changing. But when i It render, it doesn’t seems to work .
I think its bugged too ! The RT wont even care about that exposure control… and I was so hoping to use perspective to test shaders and not those annoying cameras argh !