I’m having a problem with some particles not rendering correcting using DR or the standard Vray renderer but they DO seem to render how I would expect them too in RT, which is completely confusing me.
As you can see from the images the RT particles render fine. (basic vray mat, with a opacity map) but in the DR images the particles are virtually invisible. Does anyone have any clues as to what is going wrong?
okay, I think it was my mistake. Shouldn’t have had a “mapping” node in the PF removing that sorted it out. Thanks for listening…![]()


