# VRayBitmap vs Bitmap viewport display - VRayBitmap not working correctly

**URL:** <https://forums.chaos.com/t/vraybitmap-vs-bitmap-viewport-display-vraybitmap-not-working-correctly/99864>\
**Category:** Issues\
**Created:** [August 4, 2020, 2:30pm UTC](https://forums.chaos.com/t/vraybitmap-vs-bitmap-viewport-display-vraybitmap-not-working-correctly/99864 "2020-08-04T14:30:00Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Morne](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/morne/32/11335_2.png) [@Morne](https://forums.chaos.com/u/Morne)\
**Post date:** [August 4, 2020, 2:30pm UTC](https://forums.chaos.com/t/vraybitmap-vs-bitmap-viewport-display-vraybitmap-not-working-correctly/99864/1 "2020-08-04T14:30:00Z")

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Hi Guys

In Max 2021, VRayBitmap is not displaying correctly in viewport. Its showing 1 version of the texture, with the rest where it would typically repeat or tile, showing black. Regular bitmap works fine though…

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**Author:** ![hermit.crab](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/hermit.crab/32/46825_2.png) [@hermit.crab](https://forums.chaos.com/u/hermit.crab)\
**Post date:** [August 5, 2020, 12:03pm UTC](https://forums.chaos.com/t/vraybitmap-vs-bitmap-viewport-display-vraybitmap-not-working-correctly/99864/2 "2020-08-05T12:03:19Z")

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What version of V-Ray are you using? Could you attach a simple scene or a screenshot of the issue?

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**Author:** ![pixelplume](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/pixelplume/32/72526_2.png) [@pixelplume](https://forums.chaos.com/u/pixelplume)\
**Post date:** [July 22, 2021, 2:10pm UTC](https://forums.chaos.com/t/vraybitmap-vs-bitmap-viewport-display-vraybitmap-not-working-correctly/99864/3 "2021-07-22T14:10:26Z")

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I’m reviving this post…

V-Ray 5 update 1.2  
3ds Max 2021.3  
GeForce RTX 2080ti - driver version 461.40

**VRayBitmap** - does not show shaded texture properly in viewport

simple material with stochastic tiling turned on  
- shows on material ball and in rendered/IPR  
- does not show up in viewport shaded mode

 ![sample.jpg](https://europe1.discourse-cdn.com/chaosprd/original/3X/4/7/474b461b0336ae0642ae041b7e5a7e9c61a64006.jpeg)  
 ![sample.jpg](https://europe1.discourse-cdn.com/chaosprd/original/3X/9/7/97aac7819fba92a14a7758501fb5fdabf1a80159.jpeg)

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<div class="post-metadata">

**Author:** ![hermit.crab](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/hermit.crab/32/46825_2.png) [@hermit.crab](https://forums.chaos.com/u/hermit.crab)\
**Post date:** [August 2, 2021, 10:12am UTC](https://forums.chaos.com/t/vraybitmap-vs-bitmap-viewport-display-vraybitmap-not-working-correctly/99864/4 "2021-08-02T10:12:24Z")

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@pixelplume This is another topic and it is normal. The Stochastic Tiling option is calculated during render time, hence why there isn’t a viewport preview.

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**Author:** ![pixelplume](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/pixelplume/32/72526_2.png) [@pixelplume](https://forums.chaos.com/u/pixelplume)\
**Post date:** [August 11, 2021, 3:46pm UTC](https://forums.chaos.com/t/vraybitmap-vs-bitmap-viewport-display-vraybitmap-not-working-correctly/99864/5 "2021-08-11T15:46:48Z")

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thanks for letting me know 🙂
