VrayColor / Gradient ramp / gamma

Hi people,

Just wondering. i have a gradient ramp into my diffuse slot of a car shader material. it sorta looks washed out.
Think it’s caused by the 2.2 gamma.

So i thought i use the vraycolor map into a gradient ramp. but i think thats not possible… so any1 has an idea on how to correct such a map?

Cheers

http://www.af-video.com/

an output map?
:wink:

an output map… hmm how do i set this to 2.2 gamma ?
adjusting the RGBlevel to .4545 ?

yes…well as far as i know :slight_smile: